Mobile Screen Window

Applies to TestComplete 15.62, last modified on March 14, 2024

You use the Mobile Screen window of TestComplete to view the screen of a connected mobile device and record user actions over a tested mobile application.

Below is a sample view of the Mobile Screen window:

TestComplete Mobile Screen window

Click the image to enlarge it.

Note: Depending on the device platform (Android or iOS), the window will hide unsupported features.

To open the window and connect to a device

By default, the Mobile Screen window is hidden. To make it visible:

  1. Click the Show Mobile Screen button on the Test Engine toolbar:

    Show Mobile Screen

    Click the image to enlarge it.

    Note: If the button is hidden, you can make it visible as it is described in Customizing Toolbars and Menus.

    In addition, TestComplete will show the Mobile Screen window automatically:

  2. If there is a mobile device connected to TestComplete, the Mobile Screen window will show the screen of that device. If there are several connected devices or if there is no connected device, TestComplete will open a dialog where you can select the target device to connect.

About the window

In the Mobile Screen window, you can view the screen of the connected mobile device and interact with the device. When you interact with the window, TestComplete sends all your actions to the tested application. It is used to record tests against mobile applications: TestComplete records only those actions that you perform in this window and ignores the actions that you perform on the device, emulator, or virtual machine.

To simulate and record pressing physical buttons of a mobile device, you can use buttons at the window footer.

If you use the legacy mobile support and your mobile device supports a touch-sensitive interface, you can also record multi-touch events (gestures).

Switching between connected devices or applications

If TestComplete has several testing sessions opened for several applications on several mobile devices, emulators, or virtual devices, you can select the application or device to show:

Selecting a mobile device to show

This list is automatically updated when you open and close testing sessions and connect and disconnect devices.

You can also click New Device and specify the mobile device to which you want to connect in the resulting dialog.

Recording in the window

To record a test for a mobile application running on a connected mobile device:

  1. Start recording a test in any way you find suitable. For example, to record a script, click on the TestComplete toolbar. See Recording Automated Tests.

  2. Interact with the tested application in the Mobile Screen window as an end user will do: navigate through application screens, fill out forms, and so on. TestComplete will capture all the actions you perform over the application in the Mobile Screen window and add them to the test.

Working with the window

For the detailed description of various recording and test-related tasks that you can perform in the window, see the following topic:

Working With Mobile Screen Window

Remarks

Because the Mobile Screen window must be open to record tests for mobile applications, it is not affected by the Minimize TestComplete option. When you start recording, all TestComplete windows are minimized except for Mobile Screen.

More Information

For more information on mobile testing with TestComplete, see the following topics:

For more information about… See the topics…
Creating automated tests for mobile applications in mobile device clouds About Mobile Tests
Creating tests for Android applications (Legacy) Creating Tests for Android Open Applications (Legacy)
Creating tests for iOS applications (Legacy) Creating Tests for iOS Applications (Legacy)
Creating tests for Xamarin.Forms applications (Legacy) Creating and recording Xamarin.Forms Tests
Recording multi-touch mobile events with TestComplete Recording Gestures (Multi-Touch Events) (Legacy)

See Also

Testing Android Applications (Legacy)
Testing iOS Applications (Legacy)
Simulating Gestures (Multi-Touch Events) (Legacy)

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