IWinUpDownEdit Properties |
The IWinUpDownEdit type exposes the following members.
| Name | Description | |
|---|---|---|
| Children |
Gets the collection of child objects.
(Inherited from IObjectTreeNode.) | |
| Enabled |
Specifies whether the object is enabled or disabled.
(Inherited from IControl.) | |
| Height |
The object's height in pixels.
(Inherited from IControl.) | |
| Parent |
The parent object.
(Inherited from IObjectTreeNode.) | |
| ScreenLeft |
The horizontal position of the object's left edge in screen coordinates.
(Inherited from IControl.) | |
| ScreenTop |
The vertical position of the object's top edge in screen coordinates.
(Inherited from IControl.) | |
| Visible |
Specifies whether an onscreen object is visible to users.
(Inherited from IControl.) | |
| VisibleOnScreen |
Specifies whether the whole object or any of its parts is currently visible on screen.
(Inherited from IControl.) | |
| wAcceleration |
Returns the IWinAccelerationInfo item.
| |
| wAccelerationCount |
Returns the number of IWinAccelerationInfo items.
| |
| Width |
The object's width in pixels.
(Inherited from IControl.) | |
| wMax |
Returns the maximum logical position of the up-down control (a spin button).
| |
| wMin |
Returns the minimum logical position of the up-down control (a spin button).
| |
| wPosition |
Returns the logical position of the up-down control (spin button), between wMin and wMax.
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