IWinUpDownEdit Properties |
The IWinUpDownEdit type exposes the following members.
Name | Description | |
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Children |
Gets the collection of child objects.
(Inherited from IObjectTreeNode.) | |
Enabled |
Specifies whether the object is enabled or disabled.
(Inherited from IControl.) | |
Height |
The object's height in pixels.
(Inherited from IControl.) | |
Parent |
The parent object.
(Inherited from IObjectTreeNode.) | |
ScreenLeft |
The horizontal position of the object's left edge in screen coordinates.
(Inherited from IControl.) | |
ScreenTop |
The vertical position of the object's top edge in screen coordinates.
(Inherited from IControl.) | |
Visible |
Specifies whether an onscreen object is visible to users.
(Inherited from IControl.) | |
VisibleOnScreen |
Specifies whether the whole object or any of its parts is currently visible on screen.
(Inherited from IControl.) | |
wAcceleration |
Returns the IWinAccelerationInfo item.
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wAccelerationCount |
Returns the number of IWinAccelerationInfo items.
| |
Width |
The object's width in pixels.
(Inherited from IControl.) | |
wMax |
Returns the maximum logical position of the up-down control (a spin button).
| |
wMin |
Returns the minimum logical position of the up-down control (a spin button).
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wPosition |
Returns the logical position of the up-down control (spin button), between wMin and wMax.
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