IProcess Methods |
The IProcess type exposes the following members.
Name | Description | |
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CallMethodT(String, Object) |
Invokes the specified method and returns the result.
(Inherited from IObject.) | |
CastT |
Casts the interface to an interface of another type.
(Inherited from IObject.) | |
Close |
Closes the process by sending the close command to its main window and waits until the process is closed or the specified time limit is reached.
| |
FindT(ISearchPattern, Int32) |
Searches for an object that matches the specified pattern. The default search timeout AutoWaitTimeout is used.
(Inherited from IObjectTreeNode.) | |
FindT(ISearchPattern, Int32, Int32) |
Searches for an object that matches the specified pattern.
(Inherited from IObjectTreeNode.) | |
FindAllT |
Searches for objects that match the specified pattern. The search depth is specified as an optional parameter.
(Inherited from IObjectTreeNode.) | |
GetPropertyT |
Returns the value of the specified property.
(Inherited from IObject.) | |
SaveDumpToLog |
Generates a process dump and posts it to the log.
| |
SetProperty |
Sets a value for the specified property.
(Inherited from IObject.) | |
Terminate |
Terminates the process.
| |
TryFindT(ISearchPattern, T) |
Searches for an object that matches the specified pattern (the search depth is 1). The default search timeout AutoWaitTimeout is used.
(Inherited from IObjectTreeNode.) | |
TryFindT(ISearchPattern, Int32, T) |
Searches for an object that matches the specified pattern. The default search timeout AutoWaitTimeout is used.
(Inherited from IObjectTreeNode.) | |
TryFindT(ISearchPattern, Int32, Int32, T) |
Searches for an object that matches the specified pattern.
(Inherited from IObjectTreeNode.) | |
WaitProperty(String, Object) |
Delays the test execution until the specified property equals the specified value or until the default time limit AutoWaitTimeout is reached.
(Inherited from IObjectTreeNode.) | |
WaitProperty(String, Object, Int32) |
Delays the test execution until the specified property equals the specified value or until the specified time limit is reached.
(Inherited from IObjectTreeNode.) |