Flash Player has reached end of life on December 31, 2020. Support for Flash and Flex applications is now deprecated in TestComplete and will be removed in a future release. |
Search Patterns
TestLeft allows you to test Flash and Flex applications. To search for objects in Flash and Flex applications, you use search patterns of the FlashPattern
type:
.NET: The pattern belongs to the SmartBear.TestLeft.TestObjects.Flash
namespace.
Java: The pattern belongs to the com.smartbear.testleft.testobjects
package.
This pattern uses the properties listed in the table below. You can see the values of these properties in the TestLeft UI Spy.
Property | Type | Description |
---|---|---|
Enabled |
Boolean | Specifies whether the object is enabled or disabled. Disabled objects are usually shown grayed out. |
ObjectGroupIndex |
Integer | The object’s index among sibling objects that either have the same ObjectType , ObjectIdentifier and ObjectLabel , or have neither of these values. |
ObjectIdentifier |
String or Integer |
In instrumented applications, the object ID is usually the object’s In non-instrumented applications, the object ID is derived from the object’s accessibility name by replacing spaces and other illegal characters with underscores. If two or more objects have the same non-empty ID, they have indexes appended to their ID, for example, color, color_2, color_3, and so on. If the object does not have a |
ObjectLabel |
String | Used for instrumented applications only. This is the value of one of the following properties of the object (in order of preference):
|
ObjectType |
String |
In instrumented applications, this is the class name of the object. For example, Button in case of mx.controls::Button objects. This is the last part of the value returned by In non-instrumented applications, the object type reflects its accessibility role, and, usually, matches the role without the ROLE_SYSTEM_ prefix. For example, the ListItem type corresponds to ROLE_SYSTEM_LISTITEM. |
Visible |
Boolean | Specifies whether the object is visible in the application. Objects that are out of screen bounds or overlapped by other objects are still considered visible. |
You can use any combination of these properties in your search patterns.
Example
C#
IButton buttonYes = tourDeFlex.Find<IControl>(new FlashPattern() {
ObjectType = "Alert",
ObjectLabel ="Save Changes"
}).Find<IButton>(new FlashPattern() {
ObjectType = "Button",
ObjectIdentifier = "YES"
}, 2);
Visual Basic .NET
Dim button As IButton = tourDeFlex.Find(Of IControl)(New FlashPattern() With {
.ObjectType = "Alert",
.ObjectLabel = "Save Changes"
}).Find(Of IButton)(New FlashPattern() With {
.ObjectType = "Button",
.ObjectIdentifier = "YES"
}, 2)
Java
Button button = tourDeFlex.find(Control.class, new FlashPattern() {{
ObjectType = "Alert";
ObjectLabel = "Save Changes";
}}).find(Button.class, new FlashPattern() {{
ObjectType = "Button";
ObjectIdentifier = "YES";
}}, 2);
Custom Properties
You can also specify custom properties by using the .add("propertyname", value)
method of the pattern object. See Using Custom Properties in Search Patterns.
See Also
Understanding Object Identification
Preparing Flash and Flex Applications for Testing
Preparing Web Browsers for Testing