Picture Method (Mobile Objects)

Applies to TestComplete 14.71, last modified on April 22, 2021

Description

This method captures the image of the specified rectangular area of the mobile object and returns the Picture object that provides a scripting interface to the captured image.

Declaration

TestObj.Picture(ClientXClientYWidthHeightMouse)

TestObj A variable, parameter or expression that specifies a reference to one of the objects listed in the Applies To section
ClientX [in]    Optional    Integer Default value: 0   
ClientY [in]    Optional    Integer Default value: 0   
Width [in]    Optional    Integer Default value: -1   
Height [in]    Optional    Integer Default value: -1   
Mouse [in]    Optional    Boolean Default value: True   
Result A Picture object

Applies To

All Android, iOS and Xamarin.Forms objects

View Mode

To view this method in the Object Browser panel and in other panels and dialogs, activate the Advanced view mode.

Parameters

The method has the following parameters:

ClientX

Specifies the left coordinate of the top-left corner of the rectangular area (0 by default). This coordinate is specified relative to the underlying control.

ClientY

Specifies the top coordinate of the top-left corner of the rectangular area (0 by default). This coordinate is specified relative to the underlying control.

Width

Specifies the width of the rectangular area. The value of -1 (default) indicates that the rectangular area spreads to the right edge of the object.

Height

Specifies the height of the rectangular area. The value of -1 (default) indicates that the rectangular area spreads to the bottom of the object.

Mouse

This parameter is ignored.

Result Value

The Picture object that represents the captured image.

Remarks

To capture the image of the entire visible area of a mobile object, call Picture without any parameters.

Note that the method captures only the visible part of the onscreen object. Regions beyond the visible part are not captured. To get the image of such regions, you need to make them visible first (for example, scroll to the desired position) and then call the Picture method.

See Also

Testing Android Applications
Testing iOS Applications
Picture Object

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