LLPlayer.MouseDown Method

Applies to TestComplete 15.62, last modified on March 19, 2024

Description

The MouseDown method simulates low-level pressing of a mouse button. To simulate a complete clicking event, you need to execute MouseDown first, and then MouseUp.

The method performs the same action as the MouseDown event of a low-level procedure.

Declaration

LLPlayer.MouseDown(Button, X, Y, Delay)

Button [in]    Required    Integer    
X [in]    Required    Integer    
Y [in]    Required    Integer    
Delay [in]    Required    Integer    
Result None

Applies To

The method is applied to the following object:

Parameters

The method has the following parameters:

Button

A constant specifying the mouse button, the pressing of which is to be simulated. You can use the following constants to specify the mouse button:

Constant Integer Value Description
MK_LBUTTON 1 The left mouse button.
MK_RBUTTON 2 The right mouse button.
MK_MBUTTON 16 The middle mouse button.

X

Specifies the horizontal coordinate of the point for the click.

Y

Specifies the vertical coordinate of the point for the click.

Delay

The number of milliseconds passed after you command TestComplete to simulate the pressing of a mouse button and before TestComplete starts simulating the pressing. The delay gives you the possibility to better emulate real-life conditions. Also, it is necessary to separate the pressing from other low-level events in order to enable the operating system to properly process it.

If Delay is negative, it is set to the Auto-wait timeout.

If Delay is greater than 1000, the waiting progress will be shown in the TestComplete indicator during the test run.

Result Value

None.

Remarks

  • The MouseDown method simulates only pressing a mouse button. To simulate a mouse click, use both the MouseDown and MouseUp methods.

  • Since MouseDown simulates a pressing event, you can use it to emulate “hold and click” actions in your tests, that is, holding down a keyboard key while pressing a mouse button. For information about simulating pressing a keyboard key, see KeyDown.

Example

The code below simulates pressing the left mouse button and then releasing it using the MouseDown and MouseUp methods.

JavaScript, JScript

function LLPMouseButtonExample()
{
  // Specifies the coordinates of the click
  var coordX = 15;
  var coordY = 120;
  
  // Specifies a delay in milliseconds
  var sDelay = 2000; // 2 seconds
  
  // Simulates pressing the left mouse button
  LLPlayer.MouseDown(MK_LBUTTON, coordX, coordY, sDelay);
  // ...
  // Simulates releasing the left mouse button
  LLPlayer.MouseUp(MK_LBUTTON, coordX, coordY, sDelay);
}

Python

def LLPMouseButtonExample():
  # Specifies the coordinates of the click
  coorX = 15
  coorY = 120
  # Specifies a delay in milliseconds
  sDelay = 2000 # 2 seconds
  # Simulates pressing the left mouse button
  LLPlayer.MouseDown(MK_LBUTTON, coorX, coorY, sDelay)
  # Simulates releasing the left mouse button
  LLPlayer.MouseUp(MK_LBUTTON, coorX, coorY, sDelay)

VBScript

Sub LLPMouseButtonExample()

  ' Specifies the coordinates of the click
  coordX = 15
  coordY = 120
  
  ' Specifies a delay in milliseconds
  sDelay = 2000 ' 2 seconds
  
  ' Simulates pressing the left mouse button
  Call LLPlayer.MouseDown(MK_LBUTTON, coordX, coordY, sDelay)
  ' ...
  ' Simulates releasing the left mouse button
  Call LLPlayer.MouseUp(MK_LBUTTON, coordX, coordY, sDelay)
    
End Sub

DelphiScript

function LLPMouseButtonExample;
var coordX, coordY, sDelay;
begin

  // Specifies the coordinates of the click
  coordX := 15;
  coordY := 120;
  
  // Specifies a delay in milliseconds
  sDelay := 2000; // 2 seconds
  
  // Simulates pressing the left mouse button
  LLPlayer.MouseDown(MK_LBUTTON, coordX, coordY, sDelay);
  // ...
  // Simulates releasing the left mouse button
  LLPlayer.MouseUp(MK_LBUTTON, coordX, coordY, sDelay);

end;

C++Script, C#Script

function LLPMouseButtonExample()
{
  // Specifies the coordinates of the click
  var coordX = 15;
  var coordY = 120;
  
  // Specifies a delay in milliseconds
  var sDelay = 2000; // 2 seconds
  
  // Simulates pressing the left mouse button
  LLPlayer["MouseDown"](MK_LBUTTON, coordX, coordY, sDelay);
  // ...
  // Simulates releasing the left mouse button
  LLPlayer["MouseUp"](MK_LBUTTON, coordX, coordY, sDelay);
}

See Also

Testing Applications in Low-Level Mode
MouseUp Method
MouseMove Method
MouseWheel Method
Low-Level Procedure Events
MouseDown Method (Desktop Objects)
Simulating Mouse Wheel Rotation

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