![](/testcomplete/docs/ver-14-61/_assets/commonImages/minus-btn.gif)
![](/testcomplete/docs/ver-14-61/_assets/commonImages/minus-btn.gif)
Specifies the number of parts in the image specified by the Glyph
property.
Declaration
componentObj.NumGlyphs
Read-Write Property |
Integer |
componentObj |
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|
One of the user forms components listed in the Applies To section |
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Applies To
The property applies to the following components:
TcxButton
Description
The Glyph
image can be divided into several parts, each part corresponding to a specific button state (enabled, disabled, pressed and so on). Use the NumGlyphs
property to determine or specify the number of parts in the Glyph
image. To learn how to arrange several images within the Glyph
image, see the Glyph
property description.
![](/testcomplete/docs/ver-14-61/_assets/commonImages/pay-attention.gif) |
The number of parts in Glyph cannot be determined automatically. You should manually specify the number of parts to divide the Glyph image, in the NumGlyph property. |
Property Value
An integer value between 1 and 4 that means the number of parts in the Glyph
bitmap. The default value is 1. The table below describes possible values:
1 |
The Glyph image contains one part. It appears in all button states except when the button is disabled. |
2 |
The Glyph image contains two parts. The first image is displayed in all button states except when it is disabled. The second image is displayed when the button is disabled. |
3 |
The Glyph image contains three parts. The first image is displayed when the button is up (unselected) or focused, the second - when the button is disabled, the third - when the button is pressed. |
4 |
The Glyph image contains four parts. The first image is displayed when the button is up (unselected) or focused, the second - when the button is disabled, the third - when the button is pressed, the fourth - when the button is down. |
See Also
Glyph Property