Description
The PointObj.Y
property lets you set and get the current vertical coordinate of the pixel relative to the screen.
Declaration
PointObj.Y
Read-Write Property | Integer |
PointObj | An expression, variable or parameter that specifies a reference to a Point object |
Applies To
The property is applied to the following object:
Property Value
The integer number that denotes the current vertical coordinate of the pixel represented by the PointObj
object.
Example
The following example demonstrates how you can use the Point
object. It creates a Point
object that specifies the control-relative coordinates and uses these coordinates to simulate a click on a control. After that, it creates another Point
object that contains the screen-relative coordinates of the performed click.
JavaScript, JScript
function PointSample()
{
var ScreenPoint, ControlPoint, TestBtn;
…
// Obtains the test control
TestBtn = Aliases.SampleApplication.MainForm.btn;
// Creates a Point object and specifies the control-related coordinates
ControlPoint = Utils.Point;
ControlPoint.X = 3;
ControlPoint.Y = 5;
// Simulates a click on the control at the specified point
TestBtn.Click(ControlPoint.X, ControlPoint.Y);
// Creates a Point object that holds the screen-related coordinates
ScreenPoint = TestBtn.WindowToScreen(ControlPoint.X, ControlPoint.Y);
…
}
{
var ScreenPoint, ControlPoint, TestBtn;
…
// Obtains the test control
TestBtn = Aliases.SampleApplication.MainForm.btn;
// Creates a Point object and specifies the control-related coordinates
ControlPoint = Utils.Point;
ControlPoint.X = 3;
ControlPoint.Y = 5;
// Simulates a click on the control at the specified point
TestBtn.Click(ControlPoint.X, ControlPoint.Y);
// Creates a Point object that holds the screen-related coordinates
ScreenPoint = TestBtn.WindowToScreen(ControlPoint.X, ControlPoint.Y);
…
}
Python
def PointSample():
# ...
# Obtains the test control
TestBtn = Aliases.SampleApplication.MainForm.btn
# Creates a Point object and specifies the control-related coordinates
ControlPoint = Utils.Point
ControlPoint.X = 3
ControlPoint.Y = 5
# Simulates a click on the control at the specified point
TestBtn.Click(ControlPoint.X, ControlPoint.Y)
# Creates a Point object that holds the screen-related coordinates
ScreenPoint = TestBtn.WindowToScreen(ControlPoint.X, ControlPoint.Y)
# ...
VBScript
Sub PointSample
Dim ScreenPoint, ControlPoint, TestBtn
…
' Obtains the test control
Set TestBtn = Aliases.SampleApplication.MainForm.btn
' Creates a Point object and specifies the control-related coordinates
Set ControlPoint = Utils.Point
ControlPoint.X = 3
ControlPoint.Y = 5
' Simulates a click on the control at the specified point
Call TestBtn.Click(ControlPoint.X, ControlPoint.Y)
' Creates a Point object that holds the screen-related coordinates
Set ScreenPoint = TestBtn.WindowToScreen(ControlPoint.X, ControlPoint.Y)
…
End Sub
Dim ScreenPoint, ControlPoint, TestBtn
…
' Obtains the test control
Set TestBtn = Aliases.SampleApplication.MainForm.btn
' Creates a Point object and specifies the control-related coordinates
Set ControlPoint = Utils.Point
ControlPoint.X = 3
ControlPoint.Y = 5
' Simulates a click on the control at the specified point
Call TestBtn.Click(ControlPoint.X, ControlPoint.Y)
' Creates a Point object that holds the screen-related coordinates
Set ScreenPoint = TestBtn.WindowToScreen(ControlPoint.X, ControlPoint.Y)
…
End Sub
DelphiScript
procedure PointSample();
var ScreenPoint, ControlPoint, TestBtn, Text, SourceText;
begin
…
// Obtains the test control
TestBtn := Aliases.SampleApplication.MainForm.btn;
// Creates a Point object and specifies the control-related coordinates
ControlPoint := Utils.Point;
ControlPoint.X := 3;
ControlPoint.Y := 5;
// Simulates a click on the control at the specified point
TestBtn.Click(ControlPoint.X, ControlPoint.Y);
// Creates a Point object that holds the screen-related coordinates
ScreenPoint := TestBtn.WindowToScreen(ControlPoint.X, ControlPoint.Y);
…
end;
var ScreenPoint, ControlPoint, TestBtn, Text, SourceText;
begin
…
// Obtains the test control
TestBtn := Aliases.SampleApplication.MainForm.btn;
// Creates a Point object and specifies the control-related coordinates
ControlPoint := Utils.Point;
ControlPoint.X := 3;
ControlPoint.Y := 5;
// Simulates a click on the control at the specified point
TestBtn.Click(ControlPoint.X, ControlPoint.Y);
// Creates a Point object that holds the screen-related coordinates
ScreenPoint := TestBtn.WindowToScreen(ControlPoint.X, ControlPoint.Y);
…
end;
C++Script, C#Script
function PointSample()
{
var ScreenPoint, ControlPoint, TestBtn;
…
// Obtains the test control
TestBtn = Aliases["SampleApplication"]["MainForm"]["btn"];
// Creates a Point object and specifies the control-related coordinates
ControlPoint = Utils["Point"];
ControlPoint["X"] = 3;
ControlPoint["Y"] = 5;
// Simulates a click on the control at the specified point
TestBtn["Click"](ControlPoint["X"], ControlPoint["Y"]);
// Creates a Point object that holds the screen-related coordinates
ScreenPoint = TestBtn["WindowToScreen"](ControlPoint["X"], ControlPoint["Y"]);
…
}
{
var ScreenPoint, ControlPoint, TestBtn;
…
// Obtains the test control
TestBtn = Aliases["SampleApplication"]["MainForm"]["btn"];
// Creates a Point object and specifies the control-related coordinates
ControlPoint = Utils["Point"];
ControlPoint["X"] = 3;
ControlPoint["Y"] = 5;
// Simulates a click on the control at the specified point
TestBtn["Click"](ControlPoint["X"], ControlPoint["Y"]);
// Creates a Point object that holds the screen-related coordinates
ScreenPoint = TestBtn["WindowToScreen"](ControlPoint["X"], ControlPoint["Y"]);
…
}