Description
The IDefineDLL.DLLNickname
property returns the DLL type. This is the same value that you have passed to the DLL.DefineDLL
or IDLLAccessProcess.DefineDLL
method.
Declaration
IDefineDLLObj.DLLNickname
Read-Only Property | String |
IDefineDLLObj | An expression, variable or parameter that specifies a reference to an IDefineDLL object |
Applies To
The property is applied to the following object:
Property Value
A string holding the DLL type.
Example
The code below defines a new DLL and then posts the type of this DLL to the test log.
JavaScript, JScript
function DefineDLLExample()
{
var DefEnv = DLL.DefineEnvironment();
// Defines the DLL type
var IDefDLL = DefEnv.DefineDLL("user32");
// ...
// Gets the DLL type and posts it to the test log
var DLLType = IDefDLL.DLLNickname;
Log.Message(DLLType);
}
// The routine produces the following output:
// user32
Python
def DefineDLLExample():
DefEnv = DLL.DefineEnvironment()
# Defines the DLL type
IDefDLL = DefEnv.DefineDLL("user32")
# ...
# Gets the DLL type and posts it to the test log
DLLType = IDefDLL.DLLNickname
Log.Message(DLLType)
# The routine produces the following output:
# user32
VBScript
Sub DefineDLLExample()
Set DefEnv = DLL.DefineEnvironment()
' Defines the DLL type
Set IDefDLL = DefEnv.DefineDLL("user32")
' ...
' Gets the DLL type and posts it to the test log
DLLType = IDefDLL.DLLNickname
Log.Message(DLLType)
End Sub
' The routine produces the following output:
' user32
DelphiScript
function DefineDLLExample;
var DefEnv, IDefDLL, DLLType;
begin
DefEnv := DLL.DefineEnvironment();
// Defines the DLL type
IDefDLL := DefEnv.DefineDLL('user32');
// ...
// Gets the DLL type and posts it to the test log
DLLType := IDefDLL.DLLNickname;
Log.Message(DLLType);
end;
// The routine produces the following output:
// user32
C++Script, C#Script
function DefineDLLExample()
{
var DefEnv = DLL["DefineEnvironment"]();
// Defines the DLL type
var IDefDLL = DefEnv["DefineDLL"]("user32");
// ...
// Gets the DLL type and posts it to the test log
var DLLType = IDefDLL["DLLNickname"];
Log["Message"](DLLType);
}
// The routine produces the following output:
// user32