Description
The MouseDown
method simulates low-level pressing of a mouse button. To simulate a complete clicking event, you need to execute MouseDown
first, and then MouseUp
.
The method performs the same action as the MouseDown event of a low-level procedure.
Declaration
LLPlayer.MouseDown(Button, X, Y, Delay)
Button | [in] | Required | Integer | |
X | [in] | Required | Integer | |
Y | [in] | Required | Integer | |
Delay | [in] | Required | Integer | |
Result | None |
Applies To
The method is applied to the following object:
Parameters
The method has the following parameters:
Button
A constant specifying the mouse button, the pressing of which is to be simulated. You can use the following constants to specify the mouse button:
Constant | Integer Value | Description |
---|---|---|
MK_LBUTTON |
1 | The left mouse button. |
MK_RBUTTON |
2 | The right mouse button. |
MK_MBUTTON |
16 | The middle mouse button. |
X
Specifies the horizontal coordinate of the point for the click.
Y
Specifies the vertical coordinate of the point for the click.
Delay
The number of milliseconds passed after you command TestComplete to simulate the pressing of a mouse button and before TestComplete starts simulating the pressing. The delay gives you the possibility to better emulate real-life conditions. Also, it is necessary to separate the pressing from other low-level events in order to enable the operating system to properly process it.
If Delay is negative, it is set to the Auto-wait timeout.
If Delay is greater than 1000, the waiting progress will be shown in the TestComplete indicator during the test run.
Result Value
None.
Remarks
-
The
MouseDown
method simulates only pressing a mouse button. To simulate a mouse click, use both theMouseDown
andMouseUp
methods. -
Since
MouseDown
simulates a pressing event, you can use it to emulate “hold and click” actions in your tests, that is, holding down a keyboard key while pressing a mouse button. For information about simulating pressing a keyboard key, seeKeyDown
.
Example
The code below simulates pressing the left mouse button and then releasing it using the MouseDown
and MouseUp
methods.
JavaScript, JScript
function LLPMouseButtonExample()
{
// Specifies the coordinates of the click
var coordX = 15;
var coordY = 120;
// Specifies a delay in milliseconds
var sDelay = 2000; // 2 seconds
// Simulates pressing the left mouse button
LLPlayer.MouseDown(MK_LBUTTON, coordX, coordY, sDelay);
// ...
// Simulates releasing the left mouse button
LLPlayer.MouseUp(MK_LBUTTON, coordX, coordY, sDelay);
}
Python
def LLPMouseButtonExample():
# Specifies the coordinates of the click
coorX = 15
coorY = 120
# Specifies a delay in milliseconds
sDelay = 2000 # 2 seconds
# Simulates pressing the left mouse button
LLPlayer.MouseDown(MK_LBUTTON, coorX, coorY, sDelay)
# Simulates releasing the left mouse button
LLPlayer.MouseUp(MK_LBUTTON, coorX, coorY, sDelay)
VBScript
Sub LLPMouseButtonExample()
' Specifies the coordinates of the click
coordX = 15
coordY = 120
' Specifies a delay in milliseconds
sDelay = 2000 ' 2 seconds
' Simulates pressing the left mouse button
Call LLPlayer.MouseDown(MK_LBUTTON, coordX, coordY, sDelay)
' ...
' Simulates releasing the left mouse button
Call LLPlayer.MouseUp(MK_LBUTTON, coordX, coordY, sDelay)
End Sub
DelphiScript
function LLPMouseButtonExample;
var coordX, coordY, sDelay;
begin
// Specifies the coordinates of the click
coordX := 15;
coordY := 120;
// Specifies a delay in milliseconds
sDelay := 2000; // 2 seconds
// Simulates pressing the left mouse button
LLPlayer.MouseDown(MK_LBUTTON, coordX, coordY, sDelay);
// ...
// Simulates releasing the left mouse button
LLPlayer.MouseUp(MK_LBUTTON, coordX, coordY, sDelay);
end;
C++Script, C#Script
function LLPMouseButtonExample()
{
// Specifies the coordinates of the click
var coordX = 15;
var coordY = 120;
// Specifies a delay in milliseconds
var sDelay = 2000; // 2 seconds
// Simulates pressing the left mouse button
LLPlayer["MouseDown"](MK_LBUTTON, coordX, coordY, sDelay);
// ...
// Simulates releasing the left mouse button
LLPlayer["MouseUp"](MK_LBUTTON, coordX, coordY, sDelay);
}
See Also
Testing Applications in Low-Level Mode
LLPlayer.MouseUp Method
LLPlayer.MouseMove Method
LLPlayer.MouseWheel Method
Low-Level Procedure Events
MouseDown Method (Desktop Objects)
Simulating Mouse Wheel Rotation