How to Track Usage
Introducing Credits: A New Way to Track Usage in Reflect
We’re rolling out Credits, a new and flexible way to measure and manage your Reflect account usage. This change coincides with the launch of two powerful new features: Native Mobile Testing and Standalone API Testing.
Once you approve changes in the app modal, the following updates will apply to your account:
Credits-based usage. Your monthly allotment of, for example, 50,000 test runs converts to 50,000 credits.
Unlimited AI usage. The monthly limit on AI Actions is removed - you’ll have unlimited access at no additional cost.
Mobile Testing (if included in your plan). Create and run tests for native mobile apps on a grid of real devices.
Standalone API Testing. Build and run dedicated API tests at a fraction of the cost - just 0.1 credit per run.
There are no additional charges with this change. You’ll still be able to run the same number of Web test runs each month:
1 Web test run = 1 credit
1 API test run = 0.1 credit
1 Mobile test run = 5 credits (Available to Premium and Enterprise customers only)
Frequently Asked Questions
Will I be charged more if I accept these changes?
No. This change does not introduce any new costs.
Do Web test runs with API steps cost more?
No. Web test runs always cost 1 credit, even if they include API steps. Only standalone API tests cost 0.1 credit per run.
What happened to the monthly AI Actions limit?
It’s gone! You now have unlimited AI usage in Reflect.
Will my usage reset when I approve the change?
No. Your current usage will be seamlessly converted to credits based on the same limits.
Can I track how many credits I’ve used? What about test runs?
Yes. The Account Information page in Settings now displays your monthly credits usage and test run breakdown by type (Web, Mobile, API).
How many credits does it cost to run a Web test on a tablet or mobile profile?
These are still considered Web tests and cost 1 credit. Our new Mobile Testing feature - available to Premium and Enterprise customers—runs tests on real devices and costs 5 credits per run.